Form SMSH-100 · Operations Manual
Documentation
The official S.M.A.S.H. Co. operations manual. Short, because the machinery is mostly self-explanatory and entirely self-incriminating.
Getting the game
S.M.A.S.H. Co. ships on Steam (page pending Authority approval). The game client handles play and pack downloads; this website handles accounts, the marketplace, leaderboards, and — soon — the hosted content editors.
Content packs
Everything in S.M.A.S.H. Co. is data: buildings, maps, vehicles, materials, and particle effects are plain JSON. A pack bundles that JSON with a manifest, gets filed to the marketplace, and downloads in-game from Packs → Marketplace. Pack format documentation ships alongside the hosted editors.
Game API
The client talks to /api/v1/game/* — bootstrap, auth tokens,
pack downloads, and leaderboard submission. Tokens are issued per-player;
the website never sees your save, only your paperwork.
GET /api/v1/game/bootstrap
POST /api/v1/game/auth/token
GET /api/v1/game/packs/{slug}/download
POST /api/v1/game/leaderboards/{key}/submit
Something broke?
File a support request. A human reads those. MGMT claims to, but does not.