Form SMSH-100 · Operations Manual

Documentation

The official S.M.A.S.H. Co. operations manual. Short, because the machinery is mostly self-explanatory and entirely self-incriminating.

Getting the game

S.M.A.S.H. Co. ships on Steam (page pending Authority approval). The game client handles play and pack downloads; this website handles accounts, the marketplace, leaderboards, and — soon — the hosted content editors.

Content packs

Everything in S.M.A.S.H. Co. is data: buildings, maps, vehicles, materials, and particle effects are plain JSON. A pack bundles that JSON with a manifest, gets filed to the marketplace, and downloads in-game from Packs → Marketplace. Pack format documentation ships alongside the hosted editors.

Game API

The client talks to /api/v1/game/* — bootstrap, auth tokens, pack downloads, and leaderboard submission. Tokens are issued per-player; the website never sees your save, only your paperwork.

GET  /api/v1/game/bootstrap
POST /api/v1/game/auth/token
GET  /api/v1/game/packs/{slug}/download
POST /api/v1/game/leaderboards/{key}/submit

Something broke?

File a support request. A human reads those. MGMT claims to, but does not.